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Worlds & Players

Sproutville is a multiplayer life-sim, so you’ll often share a map with other farmers. This page covers Worlds, lobbies, which maps are shared, and how other players appear next to you.

After you finish onboarding, you land at the lobby and choose a World:

  • World A or World B — each shows a live player count so you can see where people are.
  • A full World is disabled, so you’ll always join one with room.

Your World choice persists across map changes for the rest of your session. That means if you and a friend both pick the same World, you’ll stay together as you travel between maps.

Each room holds up to 15 players and auto-shards so things never get crowded — roughly 30 players per World across its rooms. You don’t have to manage any of this; the game places you automatically.

Not every map is multiplayer. Some are shared social spaces, and others are just for you:

Map Type You’ll see others?
Town Shared Yes
Beach Shared Yes
Farm Single-player No
Quarry Single-player No

So Town and Beach are the places to hang out with other players, while your Farm and the Quarry are private to you.

In shared maps, other players appear as their chosen character with a nametag above their head, shown as “Lv N · name” (their Total Level and name). Their movement is smoothly interpolated, so they glide naturally instead of teleporting.

You can talk to everyone in your World through World Chat, and your time online counts toward the Leaderboard.

If the game can’t reach the server, it doesn’t break — it falls back to single-player and shows an “offline” indicator. You can keep playing on your own, and you’ll reconnect to other players once the server is reachable again.